![]() This ostensibly to see if there is a hash (the baseline mods should defeat system level and with those available it is rare to see devs opt for further, especially outside saves, but we have been surprised before) but can also dodge item and other memory/CPU/storage/. Usual progression with this sort of thing is work up the modification ladder.Ĭan you unpack and repack (no changes) and have it work.Ĭan you unpack and repack with a replaced file with said replaced file being another level (presumably all valid data in there) and have it still work.Ĭan you unpack and repack with an altered file that should still be within parameters as you can divine them by analysis and looking at other files. ![]() So I assume you have a KK/JTAG/RGH modded device such that you can run custom code (I doubt this is within the provisions of a map editor or save editor, disc swap might be a different matter but eh).
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